Godot · Lifecycle Status

Godot End of Life (EOL) Dates & Support Timeline

Complete end-of-life dates, support windows, and security status for all Godot versions. Data sourced from endoflife.date and official vendor documentation. Updated at every deploy.

Godot 4.7.1 is actively supported. No versions approaching EOL in the next 6 months.
Running an EOL version? Get matched with support options — free ↓
Latest Active
4.7.1
4.7 series
Next EOL
None upcoming
Active Versions
4
of 18 total
EOL Versions
14
no longer patched
40 / 100
Medium Risk
EOL Risk Score™  How is this calculated? →
EOL Recency
30/40
Attack Surface
10/30 Medium tier
CISA KEV Exposure
0/20 Not in KEV
Extended Support
0/10 Available
EOL Risk Score™ — proprietary methodology by endoflife.ai. Factors: EOL recency, attack surface breadth, CISA KEV catalog presence, extended support availability. Updated at every build. Methodology →
Release Cycle Timeline
EOL   Warning   Active   Today
Release cycle timeline 2015201620172018201920202021202220232024202520261.02.02.13.03.13.23.33.43.54.04.14.24.33.64.44.54.64.7TODAY
14 versions of Godot are past end of life — security patches have stopped. Get matched with support →
All Versions
VersionLatest ReleaseRelease DateEOL DateDaysStatus
1.0 1.0 Dec 15, 2014 Not published Past EOL EOL
2.0 2.0.4.1 Feb 22, 2016 Not published Past EOL EOL
2.1 LTS 2.1.6 Aug 9, 2016 Not published Past EOL EOL
3.0 3.0.6 Jan 29, 2018 Not published Past EOL EOL
3.1 3.1.2 Mar 13, 2019 Jan 29, 2020 2384 days past EOL EOL
3.2 3.2.3 Jan 29, 2020 Apr 21, 2021 1936 days past EOL EOL
3.3 3.3.4 Apr 21, 2021 Nov 5, 2021 1738 days past EOL EOL
3.4 3.4.5 Nov 5, 2021 Aug 5, 2022 1465 days past EOL EOL
3.5 LTS 3.5.3 Aug 5, 2022 Oct 23, 2025 290 days past EOL EOL
4.0 4.0.4 Mar 1, 2023 Nov 29, 2023 984 days past EOL EOL
4.1 4.1.4 Jul 5, 2023 Mar 3, 2025 524 days past EOL EOL
4.2 4.2.2 Nov 29, 2023 Oct 9, 2025 304 days past EOL EOL
4.3 4.3 Aug 15, 2024 Oct 23, 2025 290 days past EOL EOL
3.6 LTS 3.6.2 Sep 8, 2024 TBD Supported Active
4.4 4.4.1 Mar 3, 2025 Mar 26, 2026 136 days past EOL EOL
4.5 4.5.2 Sep 15, 2025 TBD Supported Active
4.6 4.6.3 Jan 26, 2026 TBD Supported Active
4.7 4.7.1 Jun 18, 2026 TBD Supported Active
Godot EOL status badge Live EOL badge for your README — updates automatically at every build. [![Godot EOL](https://img.shields.io/endpoint?url=https%3A%2F%2Fendoflife.ai%2Fbadge%2Fgodot.json)](https://endoflife.ai/godot)

What does Godot end of life mean for your organization?

When a version of Godot reaches end of life, the maintainers stop issuing security patches. Vulnerabilities discovered after this date are publicly disclosed on the National Vulnerability Database, exploit code appears on GitHub, and your systems remain permanently exposed.

The CVE blind spot: Most vulnerability scanners check for known CVEs but do not flag the accumulation of unpatched vulnerabilities in EOL software. With a zero-day, nobody knows about the vulnerability. With EOL software, the vulnerability is public — listed, rated, and often weaponized — but no patch will ever exist. This is the most dangerous gap in enterprise security posture.

Organizations running EOL Godot should treat it as a vulnerability class in their risk register, apply compensating controls (network segmentation, enhanced monitoring, access restriction), and prioritize migration to a supported version.

Your options when Godot reaches end of life

There are four realistic paths. Which one is right depends far more on how long the system needs to keep running than on the version you are on today.

OptionBest whenWatch out for
Move to a supported version The system will outlive the current version's support window and you can schedule the work Budget for compatibility testing, not just the upgrade itself — that is where the real cost sits
Replace the component The project is unmaintained, or a better-supported alternative exists The replacement has its own lifecycle and its own end-of-life date — you are changing vendors, not escaping the problem
Buy extended support Migration is genuinely underway but cannot finish before the deadline, or the workload is frozen by certification or a third-party application A bridge, not a destination — every year purchased is a year the migration still has to happen
Document accepted risk The system is isolated, short-lived, or scheduled for retirement Only defensible with real compensating controls and a written decision — auditors treat undocumented end-of-life software as a finding

How to choose, in one question: how many more years does this system need to run? Under a year, extended support (where it exists) is usually cheaper than an emergency migration. One to three years, migrate — support purchased repeatedly costs more than doing the project once, and the project only gets harder as the version ages. Indefinitely, migrate now and plan the next migration before it surprises you.

Worth saying plainly, because vendors selling extended support rarely will: extended support is often the more expensive choice over a multi-year horizon. It is the right answer when a deadline is genuinely unreachable, not as a default. Compare the annual fee against the one-time cost of migrating before committing to either.

Extended Support Options

If you cannot migrate immediately, extended support vendors provide continued security patches for EOL Godot versions. This is a bridge, not a permanent solution — plan your migration in parallel.

endoflife.ai
Get Godot Support Options

Godot has 14 versions past end of life — security patches have stopped, but CVE disclosures haven't. The good news: extended support for Godot exists — vetted vendors ship security patches for years past the official date. Tell us where to reach you and we'll reply with matched options and pricing guidance.

Free · No obligation · Independent — we track the dates, vendors don't pay for placement · Dates verified against vendor sources
Frequently Asked Questions
What is the end-of-life date for Godot?
See the full table above for all Godot version EOL dates.
When is the Godot support end date?
Each Godot version has its own support end date — see the table above for every version's date.
What is the latest supported version of Godot?
The latest active version of Godot is 4.7.1. Always verify against the table above as support windows can change.
What happens when Godot reaches end of life?
When Godot reaches end of life, the vendor stops issuing security patches. Any CVEs disclosed after the EOL date accumulate indefinitely with no patch path — creating an ever-growing attack surface that most vulnerability scanners do not flag.
How do I check if I'm running an EOL version of Godot?
Check your current version against the table above. If your version's EOL date has passed, you are running unsupported software. You can also use the endoflife.ai Stack Scanner to check your entire dependency file at once.
Is there extended support available for EOL Godot versions?
Some vendors offer extended support for EOL software. Contact the original vendor or check with enterprise support providers for options.

Related Products

Data from endoflife.date API · endoflife.date · Generated at build time · How we source data →
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