Godot 4.1 · Version Status
Godot 4.1 End of Life Date
Godot 4.1 end-of-life date, support status, and CVE risk. Data from endoflife.date and official vendor documentation.
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Godot 4.1 is past end of life. This version no longer receives security patches. 432 days past EOL — migrate to a supported version immediately.
EOL Date
Mar 3, 2025
432 days past EOL
Latest Release
4.1.4
Standard release
Release Date
Jul 5, 2023
Godot 4.1 series
| Version | Latest | EOL Date | Status |
| 1.0 |
1.0 |
Supported |
Active |
| 2.0 |
2.0.4.1 |
Supported |
Active |
| 2.1 LTS |
2.1.6 |
Supported |
Active |
| 3.0 |
3.0.6 |
Supported |
Active |
| 3.1 |
3.1.2 |
Jan 29, 2020 |
EOL |
| 3.2 |
3.2.3 |
Apr 21, 2021 |
EOL |
| 3.3 |
3.3.4 |
Nov 5, 2021 |
EOL |
| 3.4 |
3.4.5 |
Aug 5, 2022 |
EOL |
What does Godot 4.1 end of life mean?
When Godot 4.1 reaches end of life, the maintainers stop issuing security patches for this version. CVEs discovered after the EOL date are publicly disclosed on the National Vulnerability Database with no patch available. Exploit code frequently appears on GitHub within days of disclosure.
The CVE blind spot: Most vulnerability scanners check for known CVEs but do not flag the ongoing accumulation of unpatched vulnerabilities in EOL software versions. Running Godot 4.1 past its EOL date creates a permanently growing attack surface that standard security tooling will not surface.
Migrate to Godot 4.6 or implement compensating controls — network segmentation, enhanced monitoring, restricted access — while migration is underway.
Frequently Asked Questions
When does Godot 4.1 reach end of life?
Godot 4.1 reached end of life on March 3, 2025. This version is no longer receiving security patches.
Is Godot 4.1 still supported?
No. Godot 4.1 reached end of life on March 3, 2025 and is no longer receiving security patches.
What should I upgrade to from Godot 4.1?
The recommended upgrade from Godot 4.1 is
Godot 4.6 — the latest actively supported version. Check the
Godot full timeline for all supported versions.
What are the security risks of running Godot 4.1 past EOL?
When Godot 4.1 reaches end of life, the maintainers stop issuing security patches. Any CVEs disclosed after the EOL date accumulate with no remediation path. Most vulnerability scanners do not flag this — it is the CVE blind spot. Organizations running EOL Godot should migrate immediately or implement compensating controls.